Purrfect Home
Play as a black cat wishing for adoption - using your stealthy powers of shapeshifting blackness, a new home awaits.
Available in English, Deutsch, and Français.
Mouse click moves the PC.
Outline a hidey spot with the mouse to go hide in it, when a light approaches.
You will come out automatically.
Difficulty can be adusted on the main screen at any time.
You are a black cat, and the perfect human just left your pet shelter and forgot to adopt you. No problem, you know where they live, and all you have to do it get there without being picked up and brought back to jail the shelter. Use your ninja-like skills of adapting your blackness to the shadows to avoid all humans that are not your own, and prove to the perfect human you are the perfect cat for them - by just being there. That is, in the end, all a cat needs to do.
Contribution to the Black Cat Game Jam.
A house is not a home without a pet; when opening your door and heart to a non-human family member, please remember that black pets do not have any disadvantages over their lighter compatriots. They are as cuddly, as friendly, as good company as any other coat colour. Your luck is your own, not your cat's. If you want to do your pet, and the shelter, a real solid, adopt an elder cat with fully formed manners and character, rather than a hyper kitten. Cats have long lives and will be perfectly adorable right to the very end.
Status | In development |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Authors | Ranarh, coinbirdface, AlexOnTheMoon, Cormalva Music |
Genre | Adventure, Platformer |
Made with | GameMaker |
Tags | 2D, Animals, Cats, Cute, Narrative, Side Scroller, Stealth |
Average session | A few seconds |
Languages | German, English, French |
Inputs | Mouse |
Comments
Log in with itch.io to leave a comment.
I love this game! The hiding mechanism is great, the art is great, the mood is great! It is a bit difficult, but in a good challenging way, the end is really rewarding, although I wished I could play ten more levels :) I think adding a timing component to the tracing mechanism (to make it difficult to just wait closing the shape) could make this already fun and unusual (at least for me) gaming principle an experience one could spend hours on. Especially with such creative hiding places you came up with, like the [spoiler ahead]
.
.
.
.
.
.
.
fkjlkj2>statue!2lkö3kö
Thanks for making this fun little game!